Swords of Freeport is out!

23,000 lines of code and 49,000 written words later – plus countless hours of testing – and my homage to BBS doors of the ’90s is out!

I won’t say done, of course, because we all know I will be adding many more features to SFP. Especially if you were involved in the testing of this game, you’ll know I can’t STOP adding features, and I like it that way.

I’m already day-dreaming of features to add to this thing. (Yes, I have the 1.1 patch planned)

The web site is up at www.swordsoffreeport.com, and you can buy the game NOW at expectproblems.itch.io!

If you’re curious what it is, I suggest the web site. It has some details about this weird game, along with full copies of the game’s help and sysop info files.

Announcing: Swords of Freeport

So, I should open with this: apologies for the lack of updates on Deck & Conn (at least, on my dev logs). I’ve been working on it a LOT since December and… took a break. Decided to take a few weeks off after I pushed hard on a polish pass for the demo (which I also still owe a dev log about). But, I am me so… my weeks off… meant another project. A small one.

And it’s going… well. I am about 70% of the way to the minimum viable product (so to speak) and will be putting it on Itch when I hit that point. So let me explain what it is?

Meet Swords of Freeport, a text-mode ANSI-colour game for Linux and Mac which is designed for multiplayer – and is effectively the bastard stepchild of a MUD and a BBS Door game!

Let’s dive in…

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IF: “So, About Last Night…”

So, this was where I wrote “So, About Last Night…” is what I imagine you’re thinking. But no. I began other projects first. Sprawling ones. Both are still being made but… at a certain point, I had this image in my head: the whole ‘bitten by a vampire’ trope, the ‘hangover’-ness of the process… and how hunting down the vamp who may have turned you at a party would make for a great story.

The game is available now for free on itch.io – if you like the game, tips are appreciate there or on my ko-fi.

Note: there won’t be any explicit spoilers for the game in this.

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